I bridge design, storytelling & technology to build extraordinary experiences.
Toronto-based · Open to new opportunitiesI work across the space between
creativity & technology
Visual Storytelling
Shaping captivating stories through video, motion & interactive media.Creative Development
Building interactive experiences across websites, installations & real-time media.Technical R&D
Exploring emerging technologies, prototyping ideas, and finding creative solutions.Creative Production
Taking projects from early concepts production and final delivery.Clients & projects I've had the pleasure of working with






Highlighted Projects
Exhibition · Public Health
Shadowpox
Technical Director + Developer
An interactive mixed-reality installation exploring how personal vaccination decisions affect community health through full-body motion tracking, gameplay, and real-time visuals.

sci-fi · Web Series
Future Now
Production Manager · Post Production
A collaborative science-fiction universe set in 2084, brought to life through animated stories, motion graphics, and digital media. Audiences are invited to help shape its evolving world.

Performance Arts · Interactive Projections
A Midsummer Night's Dream
Programmer
An experimental theatrical production blending Shakespeare's enchanted world with motion capture, interactive projections, and real-time animation, allowing performers to conjure digital effects through movement and gestures.

Game · Installation
Miracle Beneath the Heavens
Creative Technologist · Unity Developer
An interactive museum experience following Irish settlers on a perilous journey across the Atlantic. Through three playable challenges, visitors explore the history of shipwreck and survival on the Magdalen Islands.


Hi, I'm Lalaine!
I'm a Toronto-based multidisciplinary creative working across design, motion, and technology.
I enjoy bridging the gap between creative vision and technical execution, turning ambitious ideas into thoughtful, engaging work. Whether I'm designing, editing, coding, or troubleshooting, I love solving problems and helping the people around me bring their ideas to life.
From early experiments to finished projects, I'm always looking for ways to make creative work more meaningful, memorable, and a little unexpected.
How I Work
01
Explore
Prototype early. Test ideas. Ask questions, experiment, and find the right direction.02
Design
Translate ideas into visuals, stories, and interactive concepts.03
